Dragon Age: Tevinter Nights ed by Chris Bain, Patrick Weekes, Matthew Goldman and Christopher Morgan. Review.

Dragon Age: Tevinter Nights ed by Chris Bain, Patrick Weekes, Matthew Goldman and Christopher Morgan.

Titan, pb, £8.99

Reviewed by Sarah Deeming

Set in Thedas, the fictional world of BioWare’s Dragon Age game franchise, this book comprises of fifteen short stories that cover every aspect of life and from the point of view of every race in Thedas.

I won’t go through giving a summary of each story. As with any short story collection, there were some that really struck me, I have a soft spot for the Grey Wardens, and others that were just alright. What I will say is that each of the stories demonstrated the author’s understanding of Thedas, its nuances and peculiarities. Some focus on life after the last game, Dragon Age: Inquisition, and my personal favourite, others explore the unique demon system or darkspawn menace which plagues the lands.

The stories were complex reflecting the richness of the original world-building for the games. Interactions between the different species were fraught with the biases and assumptions we see in the games. What drew me into the game was the character development and the interactions between the characters that revealed the history of Thedas in what was said and done, as well as the hard choices the characters had to make. This collection of short stories stays true to what appealed to me most about the game.

As someone who loves the games and is eagerly looking forward to the fourth instalment, Tevinter Nights filled the gap in my life that I would normally fill by playing the game again. Highly recommended for any other fans of the series and if you’ve always wanted to know what its all about, then this is a great introduction to fictional world rich with myths and legends, monsters and unsung heroes.